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<title>phuongdph's CGPortoflio Gallery</title>
<link>http://phuongdph.cgsociety.org/gallery/</link>
<description>phuongdph's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>JellyF</title>
	<link>http://phuongdph.cgsociety.org/gallery/904179</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g73/121673/121673_1298744330_small.jpg"><br><br>This work I did to practicing Vray<br />
The interior scene was downloaded from <a href="http://www.3dfrom.com/models//26497-0.htm" target="_blank">3dfrom</a> I modified it a lot.<br />
The jellyfish is my work (Maya PaintFX used for some modeling work). It was rigged using Spline IK for posing only (and some simple animation). I was inspired by the concept of a very old Choice Image on CGTalk: Octopus by Platinum Studios<br />
Thanks for watching <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Fri, 23 Jul 2010 09:21:42 +0000</pubDate>
	</item>
	<item>
	<title>Stealth Blackhawk</title>
	<link>http://phuongdph.cgsociety.org/gallery/1044732</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g73/121673/121673_1333683939_small.jpg"><br><br>Stealth Blackhawk helicopter.]]>
	</description>
	<pubDate>Thu, 05 Apr 2012 22:45:41 +0000</pubDate>
	</item>
	<item>
	<title>T80U Tank</title>
	<link>http://phuongdph.cgsociety.org/gallery/1044731</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g73/121673/121673_1333683374_small.jpg"><br><br>T80U Tank - 6319 verts, 2048 texture map.<br />
]]>
	</description>
	<pubDate>Thu, 05 Apr 2012 22:36:16 +0000</pubDate>
	</item>
	<item>
	<title>RQ 16</title>
	<link>http://phuongdph.cgsociety.org/gallery/1044729</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g73/121673/121673_1333683087_small.jpg"><br><br>Medium poly RQ 16]]>
	</description>
	<pubDate>Thu, 05 Apr 2012 22:31:29 +0000</pubDate>
	</item>
	<item>
	<title>Chevy 1976</title>
	<link>http://phuongdph.cgsociety.org/gallery/1044728</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g73/121673/121673_1333682957_small.jpg"><br><br>Chevy 1976 modeled w/o blueprint.]]>
	</description>
	<pubDate>Thu, 05 Apr 2012 22:29:20 +0000</pubDate>
	</item>
	<item>
	<title>SMSS</title>
	<link>http://phuongdph.cgsociety.org/gallery/1043110</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g73/121673/121673_1332865012_small.jpg"><br><br>SMSS - 2048 map.]]>
	</description>
	<pubDate>Tue, 27 Mar 2012 11:17:06 +0000</pubDate>
	</item>
	<item>
	<title>Panzerhaubitze 2000(PzH2000)</title>
	<link>http://phuongdph.cgsociety.org/gallery/1043109</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g73/121673/121673_1332864616_small.jpg"><br><br>Panzerhaubitze 2000(PzH2000) - 7553 verts, 2048 texture map.<br />
Only diffuse and lightmap.]]>
	</description>
	<pubDate>Tue, 27 Mar 2012 11:10:22 +0000</pubDate>
	</item>
	<item>
	<title>Next Incarnation</title>
	<link>http://phuongdph.cgsociety.org/gallery/840256</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g73/121673/121673_1262796782_small.jpg"><br><br>This image I made long time ago for my friend<br />
Rendered with mental ray, render time was 7 days ( discontinuous )<br />
I used 1 image from Flickr to ''mix'' the textures of the floor.<br />
The light glow was composited with Maya Software Renderer.<br />
Thanks for watching. <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Wed, 06 Jan 2010 10:53:06 +0000</pubDate>
	</item>
	<item>
	<title>CTM_02</title>
	<link>http://phuongdph.cgsociety.org/gallery/1037370</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g73/121673/121673_1330147117_small.jpg"><br><br>An other view of CTM_01<br />
created November 2004]]>
	</description>
	<pubDate>Fri, 24 Feb 2012 23:18:41 +0000</pubDate>
	</item>
	<item>
	<title>O.R. 02</title>
	<link>http://phuongdph.cgsociety.org/gallery/957589</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g73/121673/121673_1297711317_small.jpg"><br><br>First, I want to thank www.3dsurvey.org for the free images. I only use JPG version and fake HDRI for the env texture. Thank you ! and wish I have a digital camera<br />
I used Photo-Paint to creat some textures and postFX.<br />
<br />
Created in May 2005.<br />
<br />
Thanks for watching.]]>
	</description>
	<pubDate>Mon, 14 Feb 2011 13:21:59 +0000</pubDate>
	</item>
	<item>
	<title>TriAngle_02</title>
	<link>http://phuongdph.cgsociety.org/gallery/186109</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/121673/121673_1100269823_small.jpg"><br><br>Rendered by mentalray for Maya - no post FX.<br />
The trees and mountain are photo.<br />
Thanks for comments !<br />
Sorry for my poor English !<br />
]]>
	</description>
	<pubDate>Fri, 12 Nov 2004 14:30:25 +0000</pubDate>
	</item>
	<item>
	<title>CTM_01</title>
	<link>http://phuongdph.cgsociety.org/gallery/188579</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/121673/121673_1101653536_small.jpg"><br><br>A free HDRI was use in the scene. Sorry I don't remember the website of the free HDRI.<br />
I have not time and money to find a good background ( like a panorama bg).<br />
My computer is not fast so that I must export all model to BodyPaint, I can't make connection beetween Maya and BP because of my slow computer.<br />
There are about 250 files texture used in the scenes.<br />
Completion time: 1,5 months<br />
Thanks for comments !<br />
<br />
]]>
	</description>
	<pubDate>Mon, 22 Nov 2004 15:36:31 +0000</pubDate>
	</item>
	<item>
	<title>my Never Ending Dream</title>
	<link>http://phuongdph.cgsociety.org/gallery/200605</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/121673/121673_1105266169_small.jpg"><br><br>All the textures were created by me, except for the image in the frame and the bg outside the windows.<br />
Some textures are created in PhotoPaint and some FX are did in PaintShopPro<br />
Here I want to simulate &quot;human eyes&quot;, the light is not too bright at the out door (or the window). I don't know to express my thought in English.<br />
Thanks for comments<br />
]]>
	</description>
	<pubDate>Sun, 09 Jan 2005 10:22:54 +0000</pubDate>
	</item>
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